Crisis Core Reunion couldn't have been a cloud version because of "high expectations" from FF7 Remake fans

Crisis Core Reunion couldn't have been a cloud version
because of "high expectations" from FF7 Remake fans

According to Crisis Core Reunion's producer, the game couldn't have been just a cloud version because Final Fantasy 7 Remake fans have "high expectations."

Yes, admittedly this is an odd comment, but one that producer Yoshinori Kitase appears to be making in reference to the original PSP version of the game. "If a game’s original hardware is no longer manufactured, it can be difficult to play the title. Crisis Core is an example of that," Kitase explained in a PlayStation Blog interview (thanks, GamesRadar).

"Of course, it would be possible to use cloud technology to play the game at its original specs, but the truth is that after Final Fantasy VII Remake fans have higher expectations towards the graphics. So, I think that it’s definitely worthwhile remastering the game for current generation platforms in order to meet these expectations."

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* This article was originally published here

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